Need error number filter and prediction !

Need error number filter and prediction !

Postby Hitman » Fri Nov 10, 2017 11:55 pm

Hi !

I have found a very nice trick/observation:
Let's say you wanna create tickets with the numbers which have the highest frequency drawn.
e.g. 8, 17, 23, 28, 30, 32, 37, 42, 45, 49 <--- these numbers were drawn the most in the last X drawings. (there could be more, there could be less numbers than just shown here, it is just an example!).
So, you want to generate as much as possible tickets combos with these numbers.
Ok, so, let's say you are just created these tickets:
8, 17, 23, 28, 30, 32
8, 17, 23, 28, 37, 42
23, 28, 30, 32, 37, 42
30, 32, 37, 42, 45, 49
... and so on.

Now, when the lottery day come out you will find out that you just didn't won at all.
But, I observed I nice trick/thing:
You can catch a few numbers, between 2-3 per ticket, maybe even 4 numbers per ticket but not all.
Instead of these, the winning numbers will be just +1 or -1 OR +2 or -2 OR even -3 or +3 related to the numbers you have selected.
For example, you put 8, 17 and 23 and the winning numbers will be 9, 16 and 25 which means +1, -1, and +2 according/related to your numbers (9=8+1; 16=17-1 and 25=23+2), and so on.
So, as you can see there is a "needed mistake" in number prediction.
How could you create such a filter and how can you generate tickets like this ?

Thank you very, very, very much !
Hitman
 
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Re: Need error number filter and prediction !

Postby sandybridge » Sat Nov 11, 2017 1:08 am

Hitman wrote:Hi !

I have found a very nice trick/observation:
Let's say you wanna create tickets with the numbers which have the highest frequency drawn.
e.g. 8, 17, 23, 28, 30, 32, 37, 42, 45, 49 <--- these numbers were drawn the most in the last X drawings. (there could be more, there could be less numbers than just shown here, it is just an example!).
So, you want to generate as much as possible tickets combos with these numbers.
Ok, so, let's say you are just created these tickets:
8, 17, 23, 28, 30, 32
8, 17, 23, 28, 37, 42
23, 28, 30, 32, 37, 42
30, 32, 37, 42, 45, 49
... and so on.

Now, when the lottery day come out you will find out that you just didn't won at all.
But, I observed I nice trick/thing:
You can catch a few numbers, between 2-3 per ticket, maybe even 4 numbers per ticket but not all.
Instead of these, the winning numbers will be just +1 or -1 OR +2 or -2 OR even -3 or +3 related to the numbers you have selected.
For example, you put 8, 17 and 23 and the winning numbers will be 9, 16 and 25 which means +1, -1, and +2 according/related to your numbers (9=8+1; 16=17-1 and 25=23+2), and so on.
So, as you can see there is a "needed mistake" in number prediction.
How could you create such a filter and how can you generate tickets like this ?

Thank you very, very, very much !


this looks like that Anastasios Tampakis wrote about (The "G.A.T. Engine" project).
I did not use his method, so I can not say whether this is in fact what he says or is it a publicity stunt.

Some general observations regarding the performance of this approach, as implemented by GAT Engine:

- Another quite amazing feat of this approach is that, it can pick a few correct numbers and the rest are usually 1-off from the actual numbers drawn. This doesn't always happen, but the regularity of this observation further enhances the belief that such loose connections do exist in a small set of draws. I have experienced this myself in the past too (I play a 5/45 game) where the actual draw was something like 02 10 15 28 30 (I can't find my notes on this win and the actual draw, it is buried somewhere) and GAT picked 02 10 14 22 30, that happened at my 3rd try of actual playing with GAT but also observed in various test runs. This suggests that for the bare minimum of numbers picked, a possible strategy is to play all combinations that are ±1 of the proposed prediction too. Applicable or not, it boils down to the budget available. Getting so close regularly is again a sort of "proof" that actual connections exist and GAT is finding them.
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Re: Need error number filter and prediction !

Postby Hitman » Sun Nov 19, 2017 2:51 pm

So, how to do this with ExpertLotto 5 ?
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Re: Need error number filter and prediction !

Postby sandybridge » Mon Nov 20, 2017 7:22 pm

Hitman wrote:So, how to do this with ExpertLotto 5 ?

This is Anastasios Tampakis's Big secret!
but we could think about how his system can work.
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Re: Need error number filter and prediction !

Postby stan » Sun Nov 26, 2017 2:11 pm

The easiest way to implement that is that if your original numbers are e.g. 8, 17, 23, 28, 30, 32, 37, 42, 45, 49 then you need to play 7,8,9,16,17,18,22,23,24,27,28,29,30,31,32,33,36,37,38,41,42,43,44,45,46,48,49. That means include all +1/-1 pool numbers as well. But naturally it will strain your budget a lot...
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