TWO STABAL AND TRUTHFUL STATISTICAL FACTS IN ALL LOTTO GAMES

TWO STABAL AND TRUTHFUL STATISTICAL FACTS IN ALL LOTTO GAMES

Postby lottoboy » Tue May 06, 2008 11:52 pm

As everyone knows, lottery is a chaotic and random phenomenon in the world. But randomly drawn #s form patterns that are to a certain extent predictable statistically. Leading scientists and mathematicians have recently discovered that there truly are patterns or models in randomness. And through advanced technology, they are finding that there is order in chaos. Much has been written on the science of chaos. According to the San Francisco Chronicle, “The new science of chaos offers a way of seeing order and pattern where formerly only the random, the erratic, the unpredictable—in short, the chaotic—had been observed.â€￾ In fact, the key problem is absolutely not that lottery is unpredictable but our model is not good enough or still needs to be improved further for matching the statistical facts of lottery correctly. Keep in mind that a well performing code or program should base on the correct model which comes from knowledge, intelligence, experience and confidence including a positive attitude.

Now I want to give you two facts to prove my opinion above: Repeat Number & Adjacent Number which is two stable and truthful random phenomena in all lotto games.

1)Repeat Number:

Niceguy called to NUMBER OF HITS IN A ROW, which of the drawn numbers that hit in the last game are most likely to repeat with another hit the next game. Based to statistics, numbers repeated from the previous drawing account for up to 24% of the winning #s drawn. The lowest percent of repeat hits in any Lotto games is 11.4%. More than half, but up to 84% of drawing have at least one # hit from the previous game (except to Powerball and The Big Game). Some drawings have more than one number repeated. The below lists some examples from statistical facts:

NY 5/39: 0.6 Average Repeat #s per game

# OF GAMES IN-A-ROW (01/17/92—03/08/08) 3991 G
Repeats 1G 2G 3G 4G 5G 6G 7G 8G Total %
0 510 235 123 57 31 13 6 4 1,954 49
1 579 218 99 37 14 6 3 2 1,603 40.2
2 334 30 2 -- -- -- -- -- 400 10
3 30 -- -- -- -- -- -- -- 30 0.8
4 3 -- -- -- -- -- -- -- 3 0.1
5 -- -- -- -- -- -- -- -- -- 0

NY 6/59: 0.9 Average Repeat #s per game

# OF GAMES IN-A-ROW (09/12/01—04/02/08) 685 G
Repeats 1G 2G 3G 4G 5G 6G 7G 8G Total %
0 110 34 11 4 -- 1 -- 1 241 35.2
1 98 40 12 5 6 4 -- -- 301 43.9
2 82 12 2 1 -- -- -- -- 116 16.9
3 22 1 -- -- -- -- -- -- 24 3.5
4 2 -- -- -- -- -- -- -- 2 0.3
5 -- -- -- -- -- -- -- -- -- 0

NY KENO: 5.0 Average Repeat #s per game

# OF GAMES IN-A-ROW (06/08/00—04/03/08) 2847 G
Repeats 1G 2G 3G 4G 5G 6G 7G 8G Total %
0 2 -- -- -- -- -- -- -- 2 0.1
1 37 1 -- -- -- -- -- -- 38 1.4
2 117 3 1 -- -- -- -- -- 121 4.4
3 266 28 8 -- -- -- -- -- 342 12.2
4 367 74 25 4 -- -- -- -- 606 21.3
5X 384 86 19 9 1 -- -- -- 655 23
6 364 61 10 5 1 -- -- -- 541 19
7 258 31 4 -- -- -- -- -- 332 11.7
8 119 2 1 -- -- -- -- -- 126 4.4
9 52 -- -- -- -- -- -- -- 52 1.8
10 18 -- -- -- -- -- -- -- 18 0.6
11 3 -- -- -- -- -- -- -- 3 0.1
12 -- -- -- -- -- -- -- -- -- 0


2)Adjacent Number:

Adjacent Numbers are numbers on either side of the Lotto numbers that hit in the last drawing. For example, if number 28 hit in the last drawing, its Adjacent Numbers would be 27 or 29 for the next drawing. In statistical, more than 80% of the drawing have one or more Adjacent Numbers, averaging 1.4 Adjacent Numbers per game. Also, the lower the number field the higher the percentage of ANs we can expect to see. And lotto games with bonus numbers have more ANs. For instance, a 5/36 lotto game averages 1.3 ANs each drawing, whereas a 5/39 lotto game (without a bonus #) average 1.2 each drawing and a 5/39 lotto game with a bonus # average 1.4 each drawing. The below lists some examples from statistical facts:

NY 5/39: 1.2 Average Adjacent #s per game;
3040 games (76.2%) had at least 1 AN.

# OF GAMES IN-A-ROW (01/17/92—03/08/08) 3991 G
Adjacent 1G 2G 3G 4G 5G 6G Total %
0 567 132 25 11 -- -- 950 23.8
1 578 228 94 43 22 6 1,668 41.8
2 593 156 36 8 2 -- 1,055 26.4
3 245 19 2 -- -- -- 289 7.2

NY 6/59: 1.6 Average Adjacent #s per game;
579 games (84.6%) had at least 1 AN.

# OF GAMES IN-A-ROW (09/12/01—04/02/08) 685 G
Adjacent 1G 2G 3G 4G 5G 6G Total %
0 62 15 3 1 -- -- 105 15.3
1 86 34 12 7 2 -- 228 33.3
2 82 32 13 3 1 -- 203 29.6
3 82 12 3 -- -- -- 115 16.8
4 27 1 -- -- -- -- 29 4.2

NY KENO: 8.8 Average Adjacent #s per game;
2846 games (100%) had at least 1 AN.

# OF GAMES IN-A-ROW (06/08/00—04/03/08) 2847 G
Adjacent 1G 2G 3G 4G 5G 6G Total %
0 -- -- -- -- -- -- -- 0
1 -- -- -- -- -- -- -- 0
2 -- -- -- -- -- -- -- 0
3 4 -- -- -- -- -- 4 0.1
4 33 1 -- -- -- -- 35 1.2
5 79 5 -- -- -- -- 89 3.1
6 195 18 -- -- -- -- 231 8.1
7 300 39 6 1 -- -- 400 14
8 323 84 8 3 -- -- 534 18.8
9 344 72 16 4 -- -- 552 19.4
10 314 54 7 -- -- -- 444 15.6
11 249 30 3 2 -- -- 326 11.5
12 137 5 -- -- -- -- 147 5.2
13 57 2 -- -- -- -- 61 2.1
14 18 -- -- -- -- -- 18 0.6

Stan, I have the same question with Niceguy: Is there anywhere in Expert Lotto that we can find the Filters to leave or select the Repeat #s & Adjacent #s? If EL has, I’m sorry and pls ignore the post. Thanks.

Best,
lb :finger:
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Postby niceguy » Wed May 07, 2008 6:06 am

Hi Lottoboy Great to see that you are thinking along the same lines as me. See also my topic "Visual Tables modification". I think if we had this option, it would also be a big help with your above info. Thanks :-D
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I THINK SO.

Postby lottoboy » Wed May 07, 2008 7:48 pm

[quote=niceguy]
Hi Lottoboy Great to see that you are thinking along the same lines as me. See also my topic "Visual Tables modification". I think if we had this option, it would also be a big help with your above info. Thanks :-D
[/quote]

Hi, Niceguy:

Yes, I think so. However, we don't know how about EL Team's opiniion to our suggesstions? Thanks.

Best,
lb
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Postby niceguy » Wed May 07, 2008 11:08 pm

Hi Lottoboy Hopefully Stan, (fingers crossed) will see the light & be able to implement these modifications without to much trouble. :-D
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Coincidence

Postby Alcymart » Thu May 08, 2008 5:09 am

I posted in another thread about a Last Drawn Filter suggestion which has similarities related to your suggestion lottoboy. I personally am interested in filtering out as many combinations out so bring em on!

I back you up on your suggestion as for repeating or adjacent numbers filter.

I know in theory how to crack the lotto to a certain extent and by that I mean that we won't be able to predict the exact draw numbers, but more like being left with very few combinations and better odds to hit basically...

I'm all for having more filters, especially those found in the statistical area because we can use our intuition there. By using all the filters in EL, as of right now, I filter down quite safely to 400,000 tickets down from 13,983,816 and just another dozen efficient filters, and we may just win the jackpot in our lifetime folks!

Filters I consider the most efficient in EL are the WNH Distinct diff counts and segments filter but theres room for hundreds more! Bring em on!
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Postby Joe » Thu May 08, 2008 5:36 am

[quote=Alcymart]
I'm all for having more filters, especially those found in the statistical area because we can use our intuition there. By using all the filters in EL, as of right now, I filter down quite safely to 400,000 tickets down from 13,983,816 and just another dozen efficient filters, and we may just win the jackpot in our lifetime folks!
[/quote]

Great, I like to know what all filters you are using to safely filter down to such a huge reduction on your package.
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Postby Joe » Thu May 08, 2008 5:38 am

[quote=Alcymart]
Filters I consider the most efficient in EL are the WNH Distinct diff counts and segments filter but theres room for hundreds more! Bring em on!
[/quote]

Feel the same, what setting you are using in WNH Dist Diff and segments?
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Postby Alcymart » Thu May 08, 2008 6:28 am

I like to know what all filters you are using to safely filter down to such a huge reduction on your package.


All of Them!

...WNH differences -30+30
and a lot of intuition on all other filters...

I don't claim to have the jackpot ticket every time... every time is more like 2 million tickets left.
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How about your progress about Joe's Plugins?

Postby lottoboy » Thu May 08, 2008 6:30 am

[quote=Joe]
[quote=Alcymart]
Filters I consider the most efficient in EL are the WNH Distinct diff counts and segments filter but theres room for hundreds more! Bring em on!
[/quote]

Feel the same, what setting you are using in WNH Dist Diff and segments?
[/quote]

Hi, Joe:

How are you doing today?

How about the current progress about Joe's Plugins (summary document)?

Thanks.


Best,
lb :finger:
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Postby Joe » Thu May 08, 2008 7:04 am

[quote=lottoboy]
How about the current progress about Joe's Plugins (summary document)?
[/quote]
will be having by this week end some plug-ins, thanks
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adjacent numbers

Postby niceguy » Thu Jun 12, 2008 12:23 am

hi Stan
Just wondering if you have put any further thought into "adjacent numbers" Thanks
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Postby stan » Sat Jun 14, 2008 3:07 pm

[quote=niceguy:1213223029]
hi Stan
Just wondering if you have put any further thought into "adjacent numbers" Thanks
[/quote]

i actually forgot about this one (somehow i was thinking joe already implemented this filter:)
i'll look at it over the weekend
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Postby Joe » Sat Jun 14, 2008 3:32 pm

[quote=stan]
[quote=niceguy:1213223029]
hi Stan
Just wondering if you have put any further thought into "adjacent numbers" Thanks
[/quote]

i actually forgot about this one (somehow i was thinking joe already implemented this filter:)
i'll look at it over the weekend
[/quote]Thanks stan,
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ONE SUGGESTION.

Postby lottoboy » Sat Jun 14, 2008 4:06 pm

[quote=stan]
[quote=niceguy:1213223029]
hi Stan
Just wondering if you have put any further thought into "adjacent numbers" Thanks
[/quote]

i actually forgot about this one (somehow i was thinking joe already implemented this filter:)
i'll look at it over the weekend
[/quote]

Hi, Stan:

I have a suggestion that can we make a Predictions for Repeat #s & Adjacent #s in our EL program? Thanks.

Best,
lb
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Postby niceguy » Sat Jun 14, 2008 11:51 pm

Hi Lottoboy What a great idea. This would be a fabulous inovation if it can be implemented.
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